Funded LITE Grant Projects: Experiential Learning
Developing a problem-solving course for hands on learning in geomatics and assessing its’ efficacy
Implementing a picture book design project in an undergraduate math course
Reworking a high enrollment online business course to improve engagement by incorporating a business simulation
Developing a rubric for written reflections on the characteristics of lifelong learning (curiosity, initiative, transfer, resilience, and reflection)
Assessing the efficacy of engineering “Design Daysâ€
Implementing CivE days where students can completely immerse themselves in a simulated bridge design project
Evaluating the potential of using co-op student performance evaluation data as a source of external stakeholder input for graduation outcomes and improvements
Investigating the characteristics of regional CoPs and their effect on students, preceptors, and clinical coordinators
Assessing the impact of having community service learners in the classroom
Comparing the effectiveness of in-person clinical training to simulated experiences using AI in a virtual anticoagulation clinic to enhance student learning and refine teaching methods
Using Integrated Curriculum Design to create improved Tourism Development curriculum and give students experience problem solving
Investigating experiential learning opportunities for a course on diversity in leisure
Creation and assessment of an Intellectual Property training workshop for 4th year engineering students
Investigating the impact of project-based laboratories on the learning in chemical engineering
Creation of a clinical exam for Doctor of Optometry candidates
Examining student’s experiences and successes in Tourism courses
Developing and testing a cost-effective haptic knee manikin to enhance hands-on training for kinesiology students
Developing a process plant design case study
Examining the efficacy of virtual clinical instructions on need finding abilities in co-op work terms
Introducing experiential learning into a laser pointer reverse engineering and fabricating learning activity
Assessing the impact of studying abroad on German and Canadian studies
Examining the effect of experiential learning on critical thinking
Designing an approach to separate entrepreneurship skills and success
Examining the learning outcomes of Indigenous teaching lenses on non-indigenous students
Investigating the value of practical experience with a Management of Oral Anticoagulation Therapy program
Creating seminars which promote experiential and place-based learning within otherwise online courses
Intervening on a capstone project design that was going poorly within engineering due to a lack of needs identification
Developing exercises and a software platform for experiential learning of game theory
Testing the benefit of addressing students’ interview nervousness as physiological adaptation immediately before a co-op interview
Using theatre students to simulate therapy sessions for viewing by psychology students, allowing both fields to gain experiential learning opportunities that may otherwise be lacking
Creating an opportunity for project/systems design students and engineering stakeholders to interact
Creating demonstration videos of hands-on activities provided in a civil engineering course that students do not get to experience all otherwise
Introducing an experiential learning component in a German language course to investigate impacts on student skillset
Examining the impact of studying abroad on identity development and language learning
Developing a 2-day design event for interdisciplinary work in urban planning
Continuing the creation of an open-access intro textbook for Canadian politics though students’ submissions
Investigating the use of disability disclosure strategies in co-operative education and the subsequent workplace outcomes
All categories
Assessment (19)
Projects focused on assessment methods and modalities.
Case-Based Learning (14)
Projects related to the piloting and study of case study incorporation in classrooms.
Projects assessing and improving learning in collaborative settings.
Curriculum (14)
Projects related to the development and implementation of curriculum.
Equity and Diversity (26)
Projects focused on the impact and reduction of inequalities surrounding identity and culture.
Projects dedicated to piloting and assessing the efficacy of hands-on experiences as a tool for learning.
Projects focused on the assessment of benefits associated with feedback and self-reflection during learning experiences.
Projects dedicated to incorporating novel and leading-edge practices into the classroom and beyond.
Projects catered to second language learning and multicultural experiences.
Projects initiating, creating, and assessing the benefits of technological ways to improve learning and teaching.
Projects addressing online and hybrid teaching methods and their benefits/drawbacks.
Projects funding the furtherment of University of À¶Ý®ÊÓÆµ instructors' teaching abilities.
Skills Development (35)
Projects that aim to enhance the skills of students.
Projects designed to understand the roadblocks associated with learning and improve the student experience.
Full Grant (17)
Seed Grant (177)
Winter 2012 (1)
Spring 2012 (4)
Fall 2012 (5)
Winter 2013 (2)
Spring 2013 (8)
Fall 2013 (2)
Winter 2014 (3)
Spring 2014 (9)
Fall 2014 (3)
Winter 2015 (4)
Spring 2015 (8)
Fall 2015 (3)
Winter 2016 (5)
Spring 2016 (7)
Fall 2016 (2)
Winter 2017 (7)
Spring 2017 (7)
Fall 2017 (3)
Winter 2018 (8)
Spring 2018 (5)
Fall 2018 (3)
Winter 2019 (4)
Spring 2019 (5)
Fall 2019 (5)
Winter 2020 (5)
Spring 2020 (2)
Fall 2020 (4)
Winter 2021 (5)
Spring 2021 (6)
Fall 2021 (6)
Winter 2022 (5)
Spring 2022 (7)
Fall 2022 (5)
Winter 2023 (6)
Spring 2023 (6)
Fall 2023 (6)
Winter 2024 (6)
Spring 2024 (6)
Fall 2024 (9)