Sadeghi, J. ., Perin, C. ., Flemisch, T. ., Hancock, M. ., & Carpendale, S. . (2016). Flexible Trees: Sketching Tree Layouts. Proceedings of the International Working Conference on Advanced Visual Interfaces, 84\textendash87. New York, NY, USA: ACM. https://doi.org/10.1145/2909132.2909274
Reference author: Mark Hancock
First name
Mark
Last name
Hancock
Azmandian, M. ., Hancock, M. ., Benko, H. ., Ofek, E. ., & Wilson, A. D. (2016). Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experiences. Proceedings of the 2016 ACM Conference on Interactive Surfaces and Spaces, 1968\textendash1979. New York, NY, USA: ACM. https://doi.org/10.1145/2858036.2858226
Harris, J. ., & Hancock, M. . (2018). Beam Me 'Round, Scotty! II: Reflections on Transforming Research Goals into Gameplay Mechanics. Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 193\textendash204. New York, NY, USA: ACM. https://doi.org/10.1145/3270316.3273039
Harris, J. ., & Hancock, M. . (2019). To Asymmetry and Beyond!: Improving Social Connectedness by Increasing Designed Interdependence in Cooperative Play. Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. Presented at the. Glasgow, Scotland UK: ACM. https://doi.org/10.1145/3290605.3300239
Ruvimova, A. ., Fronchetti, F. ., Kahn, B. ., Susin, L. ., Hurley, Z. ., Fritz, T. ., Hancock, M. ., & Shepherd, D. C. (2023). Ready Worker One? High-Res VR for the Home Office. Virtual Reality Software and Technology (VRST) ’23. Presented at the. Christchurch, New Zealand: ACM. https://doi.org/https://doi.org/10.1145/3611659.3615680 (Original work published 2023)
Reetz, A. ., Valtchanov, D. ., Barnett-Cowan, M. ., Hancock, M. ., & Wallace, J. R. (2021). Nature vs. Stress: Investigating the Use of Biophilia in Non-Violent Exploration Games to Reduce Stress. Proceedings of the ACM on Human-Computer Interaction, 5, 13 pages. https://doi.org/https://doi.org/10.1145/3474674 (Original work published 2021)
Rizvi, A. ., Morayko, K. ., Hancock, M. ., & Song, A. . (2021). Provocations from #vanlife: Investigating Life and Work in a Community Extensively Using Technology Not Designed for Them. Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. Presented at the. Yokohama, Japan: Association for Computing Machinery. https://doi.org/10.1145/3411764.3445393 (Original work published 2021)
Moran-Ledesma, M. ., Schneider, O. ., & Hancock, M. . (2021). User-Defined Gestures with Physical Props in Virtual Reality. Proceedings of the ACM on Human-Computer Interaction, 5, 1-23. https://doi.org/https://doi.org/10.1145/3486954 (Original work published 2021)
MacArthur, C. ., Grinberg, A. ., Harley, D. ., & Hancock, M. . (2021). You're Making Me Sick: A Systematic Review of How Virtual Reality Research Considers Gender \& Cybersickness. Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. Presented at the. Yokohama, Japan: Association for Computing Machinery. https://doi.org/10.1145/3411764.3445701 (Original work published 2021)
Girouard, A. ., Froehlich, J. E., Mandryk, R. L., & Hancock, M. . (2020). Organizing Family Support Services at ACM Conferences. Commun. ACM, 63, 35\textendash38. https://doi.org/10.1145/3382739
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