Talent Search of the Future

Using Cognitive Science and Games to Help Select Future Employees

Many can agree that as times have changed the hiring processÌýhasÌýnotÌýimproved much at all. Applicant pools have become much larger and there are so many more jobs on the market,Ìýso how can employers siftÌýthroughÌýhundreds ofÌýresumes to find theÌýbestÌýpossible candidate?ÌýThat’sÌýwhereÌýgamificationÌýcomesÌýin.ÌýByÌýusing games backed byÌýneuroscienceÌýit may now be easier toÌýidentifyÌýwho may be a good fit for a jobÌýregardingÌýbothÌýtechnical and interpersonal aspects.Ìý

There areÌýmany ways games areÌýbeingÌýusedÌýforÌýhiringÌýpurposesÌýtoday.ÌýSome are used toÌýidentifyÌýcognitiveÌýand emotional abilities of their candidates while othersÌýdemonstrateÌýcritical thinking and teamwork skillsÌý[1].ÌýThese all can be seenÌýin the gamesÌýproduced byÌýtheÌýstart-upsÌýKnackApp,ÌýScoutible, andÌýmany others, which all aim to use gamification to increase theÌýefficiencyÌýof the hiring process.ÌýWhen itÌýcomesÌýtoÌýKnackAppÌýthey have aÌýfour-stepÌýprocess.ÌýFirst, theÌýuserÌýplaysÌýone of their free games,Ìýsecondly,Ìýthey offerÌýpersonalizedÌýcareersÌýguidance based onÌýtheÌýresults.ÌýThirdly,Ìýthey showÌýlist the user’sÌýstrengthsÌýand skills.ÌýFinally,ÌýKnackAppÌýconnectsÌýyou to communities where theyÌýbelieveÌýyou would fitÌýwell,Ìýand thus help you getÌýdiscoveredÌýandÌýhiredÌý[3].ÌýScoutibleÌýisÌýa veryÌýinterestingÌýexample as well.ÌýAnÌýRPG puzzle wasÌýcreated inÌýwhich youÌýinteract with NPC’s,Ìýdo quests,Ìýand solveÌýpuzzles.ÌýThe resultÌýshowsÌýthe userÌýwhatÌýtheirÌýtopÌýsoft skillsÌýare,ÌýandÌýalsoÌýallowsÌýthe employer you are applying toÌýviewÌýthe resultsÌýasÌýwellÌý[4].ÌýYou can test theirÌýgamesÌýoutÌýbyÌýplaying them onlineÌýor getting them through the app store.Ìý

While manyÌýclaimsÌýthat gamificationÌýhelpsÌýto remove bias in the hiring process,ÌýsomeÌýhave also claimed that it will instead increaseÌýanÌýunconsciousÌýbias.ÌýOne way to look at it is employers would be biased to onlyÌýhiringÌýthose who they think have the idealÌýpersonality,Ìýwhich theyÌýdeducedÌýfrom aÌýgame.ÌýHowever,Ìýthese results could be flawed in many ways.ÌýForÌýinstance, sinceÌýtheÌýgame couldÌýdetermineÌýwhether one is hired orÌýnot, peopleÌýwho are applying for the job could very easily play the game a certain way to makeÌýthemselvesÌýlookÌýas good asÌýpossibleÌýin the eyes of theÌýemployers. There couldÌýalso beÌýissuesÌýarisingÌýwhenÌýsomeone whoÌýhasn’tÌýplayedÌýgamesÌývery muchÌýwould be at aÌýdisadvantageÌýwhen playing since they would have a harder timeÌýunderstandingÌýhow to goÌýaboutÌýtheÌýgame [2].Ìý

ToÌýconclude,ÌýgamificationÌýis truly an interesting way to go about the hiring process especially in the market asÌýcompetitiveÌýandÌýoversaturatedÌýas they are today.ÌýHowever,Ìýwe must be careful to not rely too much on the results of these games when hiring as they may not be as useful toÌýhiringÌýas foreseenÌýdue to unexpected challenges.Ìý

References

[1]ÌýHak, A. (2019, May 21). How to remove hiring bias through gamification. Retrieved fromÌýhttps://thenextweb.com/work2030/2019/05/20/how-to-remove-hiring-bias-through-gamification/Ìý

[2]ÌýHorton, A. P. (2018, February 22). The DownsidesÌýOfÌýUsing Personality TestsÌýForÌýHiring. Retrieved fromÌýhttps://www.fastcompany.com/40533339/the-downsides-of-using-personality-tests-for-hiringÌý

[3]ÌýJoinÌýKnackApp. (n.d.). Retrieved fromÌýhttps://knackapp.com/Ìý

[4]ÌýScoutible. (n.d.). Retrieved fromÌýhttps://www.scoutible.com/Ìý

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