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Dr. Lennart Nacke joined reporter Brian Bourke from to weigh in on the societal value of games. Nacke was invited to join Bourke because interest in the negative effects of violent videogames is reemerging in the media following the publication of a showing the results of 24 studies looking at heightened physical aggression post-gameplay in youths from 9-19.

Thursday, November 22, 2018

Sarah Stang at ReFig 2018

Sarah Stang, Essays Editor for First Person Scholar and PhD student in the Communication and Culture program at York University, delivered a co-presentation with Dr. Aaron Trammel at .

Their presentation, entitled "The Misogynist Ludic Bestiary: How Women are Made Monstrous in Dungeons & Dragons (D&D)" was a condensed version of a longer article the two co-authored:

Tina Chan, Masters of Science candidate in the School of Public Health and Health Systems, is presenting a paper at entitled "Designing for Engagement in Peer to Peer Support Using Cognitive Behavioural Therapy with Gamification and the Proteus Effect".

Chan's research draws from crowdsourcing studies that combine online peer to peer (P2P) support with cognitive behavioural therapy (CBT), as well as the Proteus Effect.

Caroline Wong will be presenting a poster at at the University of Toronto. Wong is a Master's student of Management Sciences studying the benefits of touch-enabled systems that improve our interaction with large datasets.

Wong argues that making data visualization tools touch-enabled can make personal data more meaningful and accessible to non-experts rather than technologies that only allow for point-and-click.