Faculty Members and Postdoctoral Fellows

This page was last updated April 30, 2025

Arts

Dr. Neil Randall

Neil Randall

Executive Director, English Language and Literature

Adan Headshot

Adan Jerreat-Poole

Communication Arts

Brianna Wiens

English Language and Literature

Colin Ellard

Colin Ellard

Psychology

Cayley MacArthur headshot

Cayley MacArthur

Stratford School of Interaction Design and Business

Clara Colombatto

Psychology

Daria New Headshot

Daria Ho

History

Daniel Harley Headshot

Daniel Harley

Stratford School of Interaction Design and Business

Gerald Voorhees

Gerald Voorhees

Communication Arts

Ian Milligan

Ian Milligan

History

Headshot of Igor Grossmann

Igor Grossmann

Psychology

Jennifer R. Whitson

Jennifer R. Whitson

Stratford School of Interaction Design and Business

Karen Headshot

Karen Cochrane

Stratford School of Interaction Design and Business

Ken Hirschkop

Ken Hirschkop

English Language and Literature

Kristina Llewellyn

Kristina Llewellyn

Social Development Studies

Photo of Lai-Tze Fan.

Lai-Tze Fan

Sociology and Legal Studies

Leah Zhang-Kennedy, PhD

Leah Zhang-Kennedy

Stratford School of Interaction Design and Business

Lennart Nacke

Lennart Nacke

Stratford School of Interaction Design and Business

Marcel Photo

Marcel O'Gorman

English Language and Literature

Mina Momeni

Mina Momeni

Communication Ar

Marina Gallagher

Music

Randy Harris Headshot

Randy Harris

English Language and Literature

Professor Shana MacDonald

Shana MacDonald

Communication Arts

Steven Bednarski

Steven Bednarski

History

Susan Roy

Susan Roy

History

Ville Mäkelä headshot

Ville Mäkelä

Stratford School of Interaction Design and Business

will headshot

Will Zhao

Stratford School of Interaction Design and Business

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Engineering

Mark Hancock

Mark Hancock

Associate Director, Management Science and Engineering

ÌýCatherine Burns

Catherine Burns

Systems Design Engineering

ÌýFue-Sang Lien, PEng

Fue-Sang Lien

Mechanical and Mechatronics Engineering

Jason Grove

Jason Grove

Systems Design Engineering

ÌýJennifer Boger

Jennifer Boger

Systems Design Engineering (Adjunct)

John headshot

John Edison Muñoz Cardona

Systems Design Engineering (Adjunct)

ÌýShi Cao

Shi Cao

Systems Design Engineering

Oliver Schneider

Oliver Schneider

Management Science and Engineering

ÌýUmair Shah

Umair Shah

Management Science and Engineering

Kerstin Dautenhahn holding a robotic animal

Kerstin Dautenhahn

Electrical and Computer Engineering

Kami Vaniea

Kami Vaniea

Electrical and Computer Engineering

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Environment

Health

Math

Photo of Anita Layton

Anita Layton

Applied Mathematics

ÌýBen Feng

Ben Feng

Statistics and Actuarial Science

ÌýCraig Kaplan

Cheriton School of Computer Science

A picture of Daniel Vogel

Cheriton School of Computer Science

Ìýhttp://graphicsinterface.org/conference/2016/wp-content/uploads/sites/2/Edith_Law-e1450934835237.jpg

Cheriton School of Computer Science

Jesse Hoey

Cheriton School of Computer Science

The School of Optometry and Vision Science

Postdoctoral Fellows

Eugene Kukshinov

Stratford School of Interaction Design and Business

Eugene is a postdoctoral fellow working with Dr. Lennart E. Nacke. He focuses on media psychology research, including areas of presence and immersion studies, media psychology issues (such as media identity, and representation), and analysis of Russian hegemonic discourses. You should talk to Eugene if you want help with the conceptualization/categorization or design parts of your research projects or of you like ping pong, tabletop/video games, sports, and movies. Learn more about Eugene - .

Geneva Smith

Stratford School of Interaction Design and Business

Geneva is a postdoctoral fellow in the HCI Games Group and TouchLab. She received her Ph.D. in Software Engineering from McMaster in 2023, where she worked in the G-ScalE Lab in the Department of Computing and Software developing methods for acknowledging and limiting subjectivity in CME development to improve their reusability, maintainability, and verifiability. The core goal of her research, funded through the Provost's Program for Interdisciplinary Postdoctoral Scholars, is to examine the relationship between the programmed system, user interaction, and a user's perception of Interactive Digital Narratives (IDNs) to guide IDN development processes and tools for satisfying pro-social learning experiences.Ìý

Kimi Ce Zhong

Cheriton School of Computer Science

Kimi is a postdoctoral fellow at the WatVis Lab at the University of À¶Ý®ÊÓÆµ. Advised by Dr. Jian Zhao, his current research is to creatively utilize AI as a design material to physicalize digital sound data. He is doing this by conducting more-than-human-oriented studies in designing with the gathered (non)human things and deploying the physicalized thing to entangle the cohabited everyday (non)humans. Kimi received his Ph.D. degree from the Everyday Design Studio at Simon Fraser University. Advised by Dr. Ron Wakkary, Dr. Willams Odom, and Dr. Mikael Wiberg, the overarching goal of his doctoral study is to progressively develop shared qualities of shape-changing things through the lens of the Materiality of Interaction. To this end, he constructed three novel dynamic physical forms by designing with the gathered materials and tools at hand. With these resources, he collected rich new organic empirical data by conducting long-term field studies in everyday settings. The shared qualities are suddenness, versatileness, and creatureness, which explicitly extend former discussions on the affordances of shape changes in design and HCI.Ìý

Before pursuing his research potential, Kimi worked at multinational corporations to improve people’s everyday lives by designing technological commercial products, which span from household appliances to medical devices to transportation equipment. These research-oriented design projects have won more than ten top-tier international design awards, which include the Red Dot Design Award: Best of the Best, iF Design Award, and International Design Excellent Award. Research Interests: Human-computer Interaction; Interaction Design; Industrial Design; Research through Design; More-than-Human Design; The Materiality of Interaction, AI; Data Physicalization; Temporality; Shape-Changing Interfaces; Everyday Design.

Omar Alburaiki

Mechanical and Mechatronics Engineering

Omar is a researcher and term-defined professor in the Department of Mechanical and Mechatronics Engineering at the University of À¶Ý®ÊÓÆµ. His research focuses on machine intelligence, human-computer/robot interaction, AI/ML-enabled robotic vision and control, autonomous systems, intelligent state estimation, multi-robot systems, 2D/3D SLAM, and haptics. With over a decade of experience at both Canadian and international institutions, he has made significant contributions to both industry and academia. His work includes the development of intelligent task allocation algorithms and nonlinear control techniques for multi-robot systems, as well as the application of AI/ML technologies to advance machine intelligence and robotic vision.

Learn more about Omar on his UW profile.

Reza Hadi Mogavi

Stratford School of Interaction Design and Business

Reza is a postdoctoral fellow at the University of À¶Ý®ÊÓÆµ, where he works closely with Professor Lennart Nacke at the HCI Games Group (HCIGG). His research interests include Human-Computer Interaction (HCI), Game/Gamification, and Applied Computing. Reza holds a Ph.D. in Computer Science and Engineering from the globally renowned Hong Kong University of Science and Technology (HKUST). He is committed to using technology and motivational theories to bring about positive change in education, disability support, and the well-being of older adults, particularly through gameful and motivating design. His work has been recognized at numerous Human-Computer Interaction conferences, demonstrating his dedication to this multifaceted field. Reza is awarded the Lupina Fellowship at the University of À¶Ý®ÊÓÆµ to support his ongoing research efforts, enabling him to delve further into the intersection of technology, motivational design, and societal impact. Check out Reza's work