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It’s March, and that means spring is almost here! Though, for us in Ontario, it also means we’ll be experiencing “second winter” before summer mysteriously appears. And with a new season comes a new FPS update! We’re very excited to announce and highlight our newest and our upcoming projects geared towards expanding the Games Studies community into other spaces and/or conversations.

Pallavi Sodhi, Research Intern for the Council for Responsible Innovation and Technology (CRIT)ԻDr. Jason Lajoie, Research Associate for CRIT, gave a guest lecture about inclusive board game design for students at Branksome Hall in Toronto. Read a summary of the presentation on our blog.

was awarded $100,000 from the Velocity Fund Pitch Competition to advance their research into medical devices/applications, neuroscience and bioinformatics. Π ∩ ϟ was founded by GI members Dr. Janelle Resch ԻEric Ocelewski. Janelle is the Chief Executive Officer, Eric is the Chief Technology and Architect Officer, ԻGI faculty member Dr.

Dr. Daniel Harley, GI faculty member and Assistant Professor at the Stratford School of Interaction Design and Business, co-authored an article entitled, "Sound Beginnings: Learning, Communicating, and Making Sense with Sound" with Drs. Kurt ThumlertԻJason Nolan.

Allen Bevans, User Experience (UX) Research Manager for Stadia at Google, presented "Building User Experiences for a cloud-native gaming platform" for Dr. Lennart Nacke's Design and User Experience of Interactive Games class, DAC 305.

Allen Bevans provided insights gained from his experience working as a games user researcher and UX researcher first at Electronic Arts, then Google play, to his current position with Google Stadia, the cloud gaming platform.