First Personal Scholar Publishes New Special Issue

Wednesday, October 30, 2024

First Personal Scholar Publishes New Special Issue

First Person Scholar (FPS), a middle-state publication supported and published by the Games Institute, has released its latest special issue titled This issue examines how paratexts (interview materials, pop figures, magazines, wikis, websites, videos, game walkthroughs, guides, etc.) are culturally important in co-creating meaning and impact around a game. The following articles highlighted explored this topic in various ways and can all be accessed through . Happy reading!

  • 鈥溾 by Dr. Chris Hall, (University of the Ozarks), examines the growing phenomenon of video game soundscapes on Youtube.
  • 鈥溾 by Joseph Arnaud (Canterbury College) looks at tabletop role playing game wikis as a form of paratext similar to game rulebooks.
  • 鈥溾 by Luke Hernandez (University of Texas at Dallas) dives into Youtube playthroughs as paratext focusing on heronormative playthroughs of queer games by straight Youtubers.
  • 鈥溾 by Miriam Scuderi (Johannes Gutenberg Universit盲t of Mainz) showcases the many ways that the Ultra Deluxe edition of the Stanley Parable incorporates paratext (such as steam reviews of the original game) into the text itself.
  • 鈥溾 by Chris Martin (University of 蓝莓视频) looks at the paratext of title screens, loading screens, and cutscene transitions in Spec Ops: The Line.
  • by Luis Aguasvivas聽 (PopMatters) outlines the fluctuating paratextual role of game magazines in our culture focusing on A Profound Waste of Time, one of the few video game magazines publishing physically in a time when most games journalism is entirely online.