BEGIN:VCALENDAR VERSION:2.0 PRODID:-//Drupal iCal API//EN X-WR-CALNAME:Events items teaser X-WR-TIMEZONE:America/Toronto BEGIN:VTIMEZONE TZID:America/Toronto X-LIC-LOCATION:America/Toronto BEGIN:DAYLIGHT TZNAME:EDT TZOFFSETFROM:-0500 TZOFFSETTO:-0400 DTSTART:20180311T070000 END:DAYLIGHT BEGIN:STANDARD TZNAME:EST TZOFFSETFROM:-0400 TZOFFSETTO:-0500 DTSTART:20171105T060000 END:STANDARD END:VTIMEZONE BEGIN:VEVENT UID:682c923dc54d6 DTSTART;TZID=America/Toronto:20180320T100000 SEQUENCE:0 TRANSP:TRANSPARENT DTEND;TZID=America/Toronto:20180320T100000 URL:/computer-science/events/phd-seminar-human-computer -interaction-left-them-4-dead SUMMARY:PhD Seminar • Human-Computer Interaction: Left Them 4 Dead —\nP erception of Humans versus Non-Player Character Teammates in\nCooperative Gameplay CLASS:PUBLIC DESCRIPTION:Summary \n\nRINA WEHBE\, PHD CANDIDATE\n_David R. Cheriton Scho ol of Computer Science_\n\nWhy do we care if our teammates are not human? This study seeks to\nuncover whether or not the perception of other player s as human or\nartificial entities can influence player experience. We use both\ndeception and a between-participants blind study design to reduce b ias\nin our experiment. \n DTSTAMP:20250520T143125Z END:VEVENT END:VCALENDAR