Overview:
The Cambridge Food Bank is an organization located in Cambridge, Ontario that is dedicated to supporting individuals and families through food, education, and advocacy. It offers a range of programs to address both immediate needs and long-term well-being, such as emergency food assistance and their Mobile Food Market. The organization鈥檚 work is grounded in three central pillars: healthy people, connected community, and environmental sustainability.
In consultation with their Youth Action Coordinator, we designed a board game collection to support the Cambridge Food Bank鈥檚 group programming and community outreach efforts. A key focus was the Kinship Group 鈥 a monthly intergenerational program that brings together seniors (often the grandparents of children) and youth in the community. The format of these sessions varies: sometimes youth and seniors engage in activities separately, while other times they participate together in shared play. During each session, the group would share a meal followed by programming. We held 2 sessions in which we tried out the collection and refined it from feedback from both children and their grandparents or seniors attending.聽
Across the Cambridge Food Bank鈥檚 programs, and outreach, more broadly, participants typically range in age from 6 to 14 years. Given the variability in group composition and session format, the board game collection was designed with flexibility in mind. We included games suitable for both 鈥済rab-and-go" contexts 鈥 where individuals can engage quickly or in informal settings 鈥 and more structured programming facilitated by staff or volunteers. We focused on games that targeted the middle of the age range but could be easily adapted for younger children while remaining engaging for older youth. This dual-purpose approach allowed the collection to serve not only regular program participants but also broader community engagement efforts 鈥 for example, when staff occasionally attend local events like the farmer鈥檚 market to connect with youth through informal play.
A main request of the Youth Action Coordinator was to include games with a theme related to food to fit in with existing programming related to food such as cooking classes with children.
Please Read Before Using Materials Here
The materials here are provided openly for other interested schools and community locations to use and adapt according to a license, unless stated otherwise. This license allows re-users to distribute, remix, adapt, and build upon the material in any medium or format for non-commercial purposes only, and only so long as attribution is given to the creator. (The creator for the text of these materials should be indicated to be Daniela O'Neill. Some items may have other stated attributions, such as photographs or drawings for which sources and any applicable permissions are noted).
Note that you can find other materials, such as 5 bright posters about the value of board game play and a pamphlet of tips for parents playing with young children, in our Library Section.
Criteria for the Board Games in Cambridge Food Bank鈥檚 Collection
Some of the most important considerations, that led to either a game being included or not included in this collection for Cambridge Food Bank were:
- by request, as many food related games as possible were included to fit in well with other programming related to food (e.g., children鈥檚 cooking classes)
- shorter playing times (less than 15 mins) were preferred as well as games with few pieces to avoid pieces going missing
- by request, as many cooperative games as possible
- quick to learn and easy understand rules due to limited staffing
- as in all our collections, we avoided any games with commercial or popular culture themes that might limit conversation if not familiar to all children, games with noisy elements, and games with parts that could get used up (e.g., dry erase markers)
- as in all our collections, we prioritized high-quality, durable games with beautiful aesthetics and art to provide more for players to see and talk about
- a few extra games with active, physical play components were requested and ultimately included after we tried them out (Throw, Throw Burrito; Happy Salmon; Taco Cat Goat Cheese Pizza). We have not included these in the Table below as they are more active, noisy and raucous games and would not generally be a good fit in many settings
Board Games in the Cambridge Food Bank Collection
Game Title聽 |
Cooperative / Competitive |
Playing Time |
Ages |
Players |
Goal |
Resources |
Acorn Soup (Peaceable Kingdom) |
Cooperative |
10 mins |
2+ |
1-4 |
Find matching recipe ingredients to make soup. |
|
Bandido |
Cooperative |
10-15 mins |
6+ |
1-4 |
Place tunnel cards together so that Bandido can鈥檛 escape. |
|
Cloaked Cats (HABA) |
Competitive |
20 mins |
7+ |
2-4 |
Use clues to guess the hidden features of opponent鈥檚 cats. |
|
Cockroach Poker |
Competitive |
15-25 mins |
8+ |
2-6 |
Bluff and trick other players into collecting 4 cards of any one type of critter. |
|
Crazy Chefs (Orchard Toys) |
Competitive |
15 mins |
3+ |
2-5 |
Be the first to find all the ingredients for your chef鈥檚 dish. |
|
Cupcake Spin-to-Play (eeBoo) |
Competitive |
15 mins |
3+ |
2-4 |
Be the first to collect all 7 ingredients to make your cupcake. |
|
Diced Veggies (Kids Table Board Gaming) |
Competitive |
30 mins |
6+ |
2-4 |
Score the most points by chopping out ingredient dice to cook recipes. |
|
Downtown Farmers Market (Blue Orange) |
Competitive |
20 mins |
7+ |
2-4 |
Score the most points by placing food tiles in a grid to complete challenges. |
|
Flip Pix (AMIGO) |
Competitive |
20 mins |
6+ |
2-6 |
Fast reaction game to match letters to picture symbols or vice versa. |
|
Go Nuts for Donuts (Gamewright) |
Competitive |
20 mins |
8+ |
2-6 |
Score the most points by voting on and collecting sets of donuts. |
|
Hedbanz (Spin Master Games) |
Competitive |
20 mins |
8+ |
2-6 |
Players ask 鈥測es鈥/鈥漬o鈥 questions about the mystery card on their head to be the first to guess their card correctly. |
|
Hisss (Gamewright) |
Competitive |
15 mins |
4+ |
2-5 |
Match snake part colours to build the longest snakes for your snake pit. |
|
Keys to the Castle (Outset Media) |
Competitive |
10-20 mins |
8+ |
2-4 |
Be the first to make it across the castle by opening and closing door tiles. |
|
Lion in my Way (eeBoo) |
Cooperative |
15 mins |
5+ |
2-5 |
Help the lion get home by using tools to overcome obstacles on the way. |
|
Mantis (Exploding Kittens) |
Competitive |
10 mins |
7+ |
2-6 |
Steal and score Mantis shrimp and be the first to collect 10 cards. |
|
My First Carcassonne (窜-惭础狈听骋补尘别蝉) |
Competitive |
10-20 mins |
4+ |
2-4 |
Be the first to place all of your pawns on the roads. |
|
Onitama (Arcane Wonders) |
Competitive |
15-20 mins |
10+ |
2 |
Strategically use 5 move cards to capture your opponent鈥檚 Master pawn or enter their Temple. |
|
Pizza Party (University Games) |
Both |
5-10 mins |
6+ |
2 |
Roll dice to match the toppings on your pizza slices and complete a full pizza to win. |
|
Race to the Treasure (Peaceable Kingdom) |
Cooperative |
20 mins |
5+ |
2-4 |
Help create paths to collect 4 keys before the ogres reach the treasure. |
|
Rummikub (Pressman) |
Competitive |
20 mins |
8+ |
2-4 |
Be the first player to get rid of all your tiles by forming sets and runs while strategically manipulating the board. |
|
Sleeping Queens (Gamewright) |
Competitive |
20 mins |
8+ |
2-5 |
Collect the most queens and score points by adding. |
|
Sushi Go! Spin Some for Dim Sum (Gamewright) |
Competitive |
20 mins |
8+ |
2-6 |
Spin the tray to collect sets of Dim Sum to score the most points. |
|
Uno (Mattel) |
Competitive |
20 mins |
5+ |
2-10 |
Be the first player to get rid of all your cards by matching numbers or colours. |
Testimonials
鈥淚 wanted to take a moment to express my heartfelt gratitude for the incredible board games kit you've ccultivated for the children and youth of the Cambridge Food Bank. Our programs have been enjoying them immensely, and I felt compelled to share just how much they鈥檝e made a positive impact.
The games are not only fun and engaging, but they also offer a fantastic blend of creativity, problem-solving, and teamwork that has been both educational and entertaining for our participants. The fact that we were able to sit down and create the kit to primarily focus on food games, allows us to tie our mission to the activities we can do.
What I particularly appreciate is how the games chosen to foster the creativity and conversation around trying new foods, wanting to learn to make the foods seen in the game, come up with ideas of a meal, and also create a sense of belonging and friendship amongst the children and youth playing. The conversation continues outside of the games. Most of the children and youth participating may not be able to afford the games they get to play at the Cambridge Food Bank, which in turn leads them to feeling safe, and wanting to return to play again or something different.
We have been able to enhance our sense of community at the Cambridge Food Bank and continue to slowly break down the stereotypes and stigmas around a food bank.
Thank you for making such well thought out games kit and taking the time to train myself to create a more memorable time when participants come to the Cambridge Food Bank. We look forward to exploring more of your games in the future!鈥